Anime Fighting Simulator Endless Calculator Logo

100-Hour Progression Guide

A milestone-based roadmap from early game to the late-game Wall

Last updated: 2026/1/9

⏱️ Reading Time: 10 minutes | Difficulty: Advanced

This guide focuses on planning, multiplier stacking, and avoiding wasted grind time.

The Wall (Late Game Reality Check)

The biggest issue reported by long-session players is the "Wall": a progression gap where upgrades require massive time. A key example is the jump from 150 QD to 25 QN.

What to do about it

  • - Prioritize income upgrades (Class/Rank) before stats whenever possible
  • - Stack multipliers (VIP/boosts + Champion + Jutsu + area bonuses)
  • - Plan AFK cycles in advance; late-game AFK can last days or weeks

0-10 Hours

Foundation: unlock systems and income.

  • - Redeem all codes and follow Boom Quests
  • - Upgrade Class ASAP (Class First principle)
  • - Get your first special ability (Grimoire priority)

10-40 Hours

Acceleration: stabilize farming and multipliers.

  • - Farm efficiently (Fruit Island / token routes)
  • - Save for 15k champion instead of multiple 5k champions
  • - Start stacking training multipliers for long sessions

40-80 Hours

Thresholds: prepare for the QD wall and optimize AFK.

  • - Focus on consistent AFK routines (Secret Area for Chakra)
  • - Use calculators to estimate time-to-goal before committing
  • - Avoid risky PvP hotspots while training

80-100 Hours

Endgame planning: efficiency beats effort.

  • - Treat upgrades as projects: calculate cost/time and stick to the plan
  • - Keep compounding Yen/min; small multipliers become huge
  • - Expect long plateaus; optimize for consistency

Practical Milestones Checklist

Economy

  • - Class upgrades on cooldown
  • - Rank upgrades from Goku/Wukong
  • - Track the 800M/level bottleneck

Multipliers

  • - Champion multiplier
  • - Jutsu quality multiplier
  • - VIP/boost multipliers